Hello this is Kuroda, one of the Japanese language teachers at ICT. I would like to introduce some of the 2nd year students’ stories created in Japanese Expression IIB.
In this class, instead of starting to write a story straight away, they wrote the main character's background and personality on a character sheet in the first lesson, wrote how the main character's problems would be solved on a story map in the second lesson, and finally started to write the main text in the third lesson. The character sheets for the teaching materials were created with reference to Eishi Otsuka's Character Maker (ASCII Shinsho, 2008) and the story maps were created with reference to Shigeki Yamamoto's Story Map for Creating Japanese Language Lessons (Toyokan Shuppansha, 2014).
Yoh Nieda's work “Smoked Friendship” tells the story of the protagonist Chris P. Bacon, who loves bacon so much that he plots to ‘baconise all mankind’, but his friends, the roast pig man and Sal S. Chorizo stop him and return him to normal.
I liked the ending, in which the protagonist's perverse wish is prevented by his friends, their friendship grows, and the culminating scene flows well. The work was also highly praised by other students.
In Ruuna Nakazawa's work “Star Voyagers”, the main character is an alien who has lost his home planet. At the character sheet stage, the story seemed too grandiose, so she decided to cut out the scene where he lands on Earth first. Then, during writing the story map stage, she came up with the idea of transforming the protagonist into a police dog. This sci-fi-like story style setting makes me want to read the rest of the story.
The protagonist of Kaya Yasuda's work “One Man and One Cat” is about an old man who lives by a lake. Since the death of his wife, he spends his days feeling as if he is neither alive nor dead, but an encounter with a cat brings about a small change. It is a quiet, heart-warming work, like a ray of light shining through an open window. Kaya says it was difficult to choose words that matched the atmosphere of the story. It is proof that he paid attention to every detail.
There were many other unique pieces of work. One student included his own rap lyrics. Another student included an image of an example of an Instagram anniversary story. Some students projected their personal problems onto the main character.
Although the class time was short, everyone seemed to concentrate on their creation.
One student commented: ‘It was difficult to make the dialogue natural, professional writers are amazing’.
There is no correct method for creating a story. However, in this assignment, I hope they were able to experience a process similar to engineering, such as designing the overall structure in advance and adjusting the detailed expressions. I hope that students enjoyed making the stories as much as they enjoy making things.
Kuroda
Hello, This is Yuri Makada from the Hakusanroku Office.
The 32nd MILE (Mobile Intensive Learning Experience) Program was held from Tuesday, December 17th, 2024, to Monday, December 23rd, 2024, for 6 nights and 7 days. The MILE Program, which began in 1989, is an exchange program with Singapore Polytechnic (SP), and this year marked its 32nd iteration. When ICT was Kanazawa Technical College (KTC), KTC students would visit Singapore as a school trip and then SP students would also visit Japan. SP students were hosted in homestays in Kanazawa, which fostered mutual friendships. There was a period of time when exchanges could not take place due to the COVID-19 pandemic, the program resumed last year, and this year, 10 SP students and 2 chaperones visited our school.
For the first half of the program, the participants stayed at the KIT International Community House, where they mainly interacted with KIT students. In the latter half, they moved to the Hakusanroku Campus where they lived with ICT students. The main activities of the program at Hakusanroku Campus are listed below:
Friday, December 20th: Arrival at Hakusanroku Campus
On December 20th, SP students spent the morning at KIT before arriving at Hakusanroku Campus in the evening. Then they were given an introduction lecture about our school and a tour of the Hakusanroku campus. After that, they had dinner at the cafeteria, then ice breaking activities were held with 1st and 2nd year students.
During the ice breaking activities, 2 games were played. The first game was called Mingo. In this game, there are 25 squares with various questions, and you ask your partner one question, and if you get an answer, you fill in the name of your partner in that square and then find a new partner. Questions included “Do you like spicy food?” “Can you sleep sitting up?” and “Do you like Japanese manga?” The students were able to get to know each other by asking each other questions.
Next was a game called Building a Paper Cup Tower, in which each student was given a chopstick and had to work with their teammates to transport and stack cups. SP students and ICT students formed mixed teams. When the start signal was given, the students struggled to pick up the cups and dropped them several times, but they gradually got the hang of it and succeeded in building up the cups by cooperating and supporting each other.
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School introduction学校紹介
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Dinner at the cafeteriaカフェテリアで夕食
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MingoMingo
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MingoMingo
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MingoMingo
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MingoMingo
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MingoMingo
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MingoMingo
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Building a Paper Cup Tower; Team strategy meetingBuilding a Paper Cup Tower チームで作戦会議
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Building a Paper Cup Tower; Team strategy meetingBuilding a Paper Cup Tower チームで作戦会議
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Building a Paper Cup TowerBuilding a Paper Cup Tower
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Building a Paper Cup TowerBuilding a Paper Cup Tower
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Building a Paper Cup TowerBuilding a Paper Cup Tower
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Building a Paper Cup TowerBuilding a Paper Cup Tower
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The number of points earned is different for each cup sizカップの大きさごとに獲得点数が違います
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Building a Paper Cup TowerBuilding a Paper Cup Tower
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Winning team優勝チーム
Saturday, December 21st: Group Tour of Kanazawa City
In 2 groups, SP students explored Kanazawa City with 12 ICT students. They enjoyed shopping and dining while conversing in English. They learned about the preferences of Japanese students and deepened their friendships through shared experiences. This cultural exchange provided new and valuable time to foster friendships.
Sunday, December 22nd: Hinoki Craft Experience and Farewell Party
Under the guidance of an instructor, the SP students made hinoki woodcraft coasters, a traditional craft of Ishikawa Prefecture. Working together with ICT students, translating Japanese into English, they created their pieces, and the students cherished their completed works. In the afternoon, a farewell party was held. Students presented about their countries, cultures, histories, and schools, deepening mutual understanding. Traditional games were introduced and enjoyed by all, further strengthening friendships.
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Hinoki woodworking experienceヒノキ細工体験
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ICT students introduced traditional Japanese games 国際高専の学生が日本の伝統的な遊びを紹介
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ICT students introduced traditional Japanese games国際高専の学生が日本の伝統的な遊びを紹介
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Hyakuninissyu (Poem card game)百人一首
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Origami 折り紙
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Irohani-Konpeitoいろはにこんぺいとう
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Traditional Singaporean gamesシンガポールの伝統的な遊び
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Snack partyお菓子パーティー
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With everyone!みんなでパシャリ
The SP students were impacted by their experience in Japan. They were deeply moved by their exposure to Japanese history, culture, and daily life, gaining new perspectives and understanding. Through interactions with Japanese students of the same age, they experienced moments of connection beyond language barriers, realizing the importance of intercultural communication. They cherished their experiences in Japan and were motivated to pursue their future goals with renewed enthusiasm.
Similarly, our students deepened their understanding of foreign cultures and customs through exchanges with SP students, broadening their global perspectives. Making new friends expanded their international networks and provided wonderful opportunities to build friendships.
The MILE Program offers students valuable experiences that lead to new discoveries and growth by exposing them to different cultures, significantly impacting their futures. The sight of students interacting with bright smiles remains vivid in our memories. We hope to continue cherishing such exchange programs, providing students with wonderful memories and experiences that will benefit their futures.
@ictkanazawa 2024年12月20日(金)〜23日(月)、シンガポール理工学院の学生が国際高専白山麓キャンパスに滞在し、国際交流を目的とした「マイルプログラム」が実施されました🇸🇬🇯🇵日本文化体験や金沢市内•白川郷での観光、学生同士の交流を通じて親睦を深めました🤝🌟 #singaporepolytechnic #ict
♬ Lilac - Mrs. GREEN APPLE
Yuri Makada
Hello everyone, I am Aki Yamamoto, a 3rd year student at ICT. By the way, how much do you know about New Zealand? If you are reading this article, you are probably thinking of entering ICT in the future. In this article, I would like to introduce some interesting points about New Zealand based on my experience of traveling and staying there.
First of all, when we think of New Zealand, we think of beautiful nature and wilderness. It is full of outdoor activity sites. If you like to get in touch with nature, you will find plenty to enjoy. I recently went on a family vacation in New Zealand for the summer. Our first destination was Lake Tekapo, a 3-hour drive from Christchurch. Photo 1 shows a mountain road I took along the way. It looks like a beautiful photo from a mineral water label, doesn't it? Next, Photo 2 shows Lake Tekapo, which was the main destination for that day. The water is a nice light blue! It was so beautiful that I forgot that the weather was cloudy.
The next day, we went trekking on the Hooker Valley Track, the most iconic hiking trail in Aoraki/Mount Cook National Park. Photo 3 shows Hooker Lake, located at the end of the hiking trail. I was surprised that you can see the glacier even in summer. It is incredibly beautiful, and the water's surface reflects so perfectly that you might not be able to tell which way is up or down.
We also enjoyed a thrilling boat tour, speeding down the river on a high-speed jet boat. Additionally, we visited Wai-O-Tapu Thermal Wonderland, where we marveled at the unique landscapes formed by volcanic activity. Photo 4 shows “Devil's Bath”, a lake created by volcanic activity that looks like a pool of slime. We experienced many other natural wonders as well.
Now that you have probably gotten a better idea of what makes New Zealand so appealing. I would like to talk about my life in New Zealand from here. School hours are basically from 10:00 am to 3:00 pm, which is not that busy. I am almost done with classes, having completed most of my course credits, and I am only taking engineering design classes now. As for the difficulty level of obtaining credit, I would say that it is almost the same as ICT. Furthermore, I think it is easier to pass the math course than the ICT course. At Otago Polytechnic, where 3rd year ICT students study abroad, 95% of the math content is a review of what we learned in ICT, and there is no new content in particular. This means that there is a lot of free time after school and on weekends. In my case, I play badminton with friends at the sports center, which students can use for free, and visit nearby sightseeing spots.
Studying abroad is often thought of as challenging, but ICT's New Zealand study abroad program is an easygoing experience, so why not give it a go?
Aki Yamamoto

From left, 2nd year students, Ruuna Nakazawa, Hiroko Takeda, Rinse Okiyama, and Kaya Yasuda左から、2年生 中澤 琉月さん、武田 洋子さん、沖山 琳世さん、安田 萱さん
Meguru Ito sensei and Michihiro Hayashi sensei, who are in charge of Physics and Engineering Design classes, would like to introduce the ICT 3D Modeling Contest 2024.
The ICT 3D Modeling Contest is a 3D CAD-themed contest for 1st and 2nd year students at the Hakusanroku Campus. ICT students begin using Autodesk Fusion 3D CAD software in their 1st year, and use 3D CAD modeling and 3D printers to output parts for use in classes and projects to improve student 3D CAD modeling skills. ICT holds a yearly competition called the ICT 3D Modeling Contest.
The theme of this year's contest was “What You Want to Bring to an Evacuation Shelter.” Many victims of the Noto Peninsula Earthquake on January 1st, 2024 were forced to live in evacuation centers for a long time. We chose this theme because we wanted students to think about what they need while imagining such a situation and creating their models. Students at Hakusanroku Campus completed and submitted their models as their summer vacation homework. After being reviewed by several judges, four students were selected as Excellence Award winners.
The following are the comments of the four students.
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2nd year student, Hiroko Takeda
Title: Hardtack and Sugar Shimaenaga (a bird called Long-Tailed Tit) Candies
Production time: about 4 hours for the package, about 8 hours for modeling
Points of particularity: package
I created a shimaenaga version of the packaging to resemble the hardtack packaging that I remember from when I was a child. (The product information on the back of the package was faithfully reproduced down to the line breaks.)
Another key point is that I drew the Striped Shimaenaga to resemble the color scheme of the character on the original hardtack.
Modeling:
・When I creating the lid part of the can, I utilized both surface(*1) modeling and sheet metal(*2) techniques. (I didn't know how to do this, so I asked a question on the forum where I learned about it during the Fusion workshop last year, and they gave me detailed instructions.)
・I created the design for the hardtack package pattern myself and applied it to achieve a more realistic texture, striving to make it as authentic as possible.
・I tried to apply the decals to the package, but the image was cut off because of the curved surface. As a solution, I enclosed the solid (*3) with a surface, and then applied the package in two parts on top of the solid.
Judges’ Comments:
The modeling closely resembles the actual can shape, including how the lid bends when opened. The textures have also been meticulously created, making the overall work very impressive. The contents, the hardtack, have been designed in the style of Shimaenaga, showcasing creative attention to detail. However, the arrangement of the hardtack appears somewhat unnatural. Next time, you could try using features like physics simulations to calculate a more realistic stacking arrangement.
(*1) Surfaces: Function to make objects without thickness exist and express shapes in software.
(*2) Sheet metal: Function to bend, cut and change the thickness of plate-like objects.
(*3) Solid: Function to express a three-dimensional object as if it were packed inside.
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2nd year student, Rinse Okiyama
Title: Bag
Production time: 2 days
Points of particularity:
The theme of this modeling contest was “What You Want to Bring to an Evacuation Shelter,” so I aimed to create a backpack that would be fun to prepare in everyday life. Therefore, I decided to add a unique face design to the front of the backpack while keeping in mind its need for a simple structure and portability. I spent about two days in the production process, paying particular attention to the backpack's three-dimensional shape, cloth-like texture, and easy-to-use zipper. I carefully adjusted the thickness and roundness of each part to give it a three-dimensional feel and to pursue realism. Since, I am a Fusion beginner, I faced many challenges during the production. Each time, I utilized the well-known forum function and quickly solved the problems that I did not understand. By referring to the advice of other users, I was able to learn as I went along. I am very happy that my work won an award for my persistence.
Judges’ Comments:
I think the soft impression of curved surfaces, which is a weakness of mechanical CAD, was well modeled. The fasteners are modeled a little larger than usual, but this may have contributed to the prettier impression. Whenever there was something unclear in the operation, she was able to ask a question to the forum and solve the problem, and I felt that it showed her willingness to learn independently. It would have been even better if the zipper was slightly opened to show the inside.
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2nd year student, Ruuna Nakazawa
Title: Slim Compact Fan
Production time: about 5 hours
Points of particularity: The focus of my work is the shape of the internal propeller. I adjusted the direction, angle, and length of the propeller from a three-dimensional perspective in order to express the propeller's unique bend. I also tried to make the design as patterned as possible so that it would be close to the actual product I used as a reference.
Judges’ Comments:
I thought that the designer made good use of CAD functions, such as setting up “joints” for the parts where the handy fan folds up, and modeling “curved surfaces” with twists and turns. Also, she seems to have an excellent ability to carefully and in detail observe the actual objects and express them in CAD. The modeling of propellers, etc., is useful for fluid dynamics analysis, and I hope that she will be able to use even higher level CAD/CAE functions in the future.
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2nd year student, Kaya Yasuda
Title: Home Fire Extinguisher
Production time: 6 hours
Points of particularity:
The main focus of this work is the parts that actually operate the fire extinguisher, such as the handle and pins. In this part, instead of combining the moving elements into a single shape, I separated them into individual parts and later assembled them. By doing this, I was able to create gaps and shadows between the parts and make them look good. I also spent a lot of time on the handles. It was difficult to create not only the shape and size, but also a complicated shape that was not filled in, so I made it little by little, changing the way it was made.
Judges’ Comments: I liked how the model was divided and modeled for each component used in an actual fire extinguisher. I think the model shows how each part is combined and how it moves to perform the function of a fire extinguisher. I also felt that the modeling conveys that the shape of the handle was carefully observed and balanced in terms of size and bend. I think it would be even better if the “joints” were set up to actually simulate movement in the screen, so please give it a try next time.
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Judges' General Comments:
Continuing from last year, the 3D modeling contest was held again, and we received a large number of strong entries from students. Many of the models had curved surfaces, which are difficult to model, or were carefully textured or had rendering settings that made them enjoyable to look at. Among them, we have selected a few works that particularly caught our attention. we hope they will serve as a reference for everyone's future 3D model production.
We were surprised again at this year’s students excellent work, and we are looking forward to next year’s contest.
Meguru Ito
Michihiro Hayashi
This is Michihiro Hayashi, Engineering Design teacher at Kanazawa campus. From Wednesday, December 4 to Friday, December 6, 2024, I took a business trip to Sapporo, Hokkaido to participate in the international conference, IDW’24(The 31st International Display Workshops).
Starting from this year, an I4D Contest (Demonstration Contest for College of Technology Students) was held as part of the conference. One of our 4th year students, Shogo Izumiya, gave a demonstration and a speech there. The theme of the presentation was “Differences in Gaze Direction of 3D- and 2D- Avatars: from Viewpoint of ‘Mona Lisa Effect.’” In a painting of a person on a flat canvas, the “Mona Lisa effect” occurs, where the depicted person appears to be looking at the viewer, whether viewed from the front or a slightly oblique angle. How does this effect manifest in a virtual reality environment using a Head-Mounted Display (HMD)? Our task was to demonstrate this through a practical demonstration. HMD is a device worn on the head like a helmet, which provides computer graphics with a realistic three-dimensional vision right in front of your eyes.
Right after Shogo arrived at the venue, he was very busy preparing the HMD device, displays and other equipment, and putting up his posters on the walls. This was an international conference that used English as the official language. In this regard, Justin Han sensei, who also teaches Engineering Design with us, provided the language support for the posters and the presentation. Therefore, presentations were also primarily given in English. Sometimes we used Japanese for the Japanese speakers, but all posters and other notices were written in English.
Once the presentation started, other students and researchers visited his booth, listened to his instructions, and tried the HMD devices. Even though he looked a bit nervous at the beginning, he got used to it and gave a better presentation. Besides, his efforts to explain his ideas effectively in English were remarkable and easy to understand. This event took nearly four hours, but he was deeply concentrated on it, unaware of the passage of time. However, he seemed quite tired afterward and recovered his energy by eating a lot of Hokkaido food for dinner. In addition, the best and most excellent presentations were selected by the judges. Although our presentation missed out on being selected, after the awarding ceremony, the executive committee chairperson said, “It was a very close decision. Please come to IDW’25 as well. We are looking forward to seeing you.” The next IDW’25 will be held in Hiroshima in December 2025. We will be able to see Shogo senpai presenting with the new 4th year students there. I am looking forward to going with the group again and enjoying Hiroshima food such as oysters and Hiroshima-style Okonomiyaki.
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Shogo feeling nervous in front of the venue会場前で緊張する泉屋さん
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The atmosphere inside the venue会場内の雰囲気
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Shogo explaining the research results解説する泉屋さん
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Shogo explaining the research results解説する泉屋さん
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Hokkaido food “Sapporo ramen”北海道名物さっぽろラーメン
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Group photo in front of the venue ( me, Shogo, Han-sensei)会場前で記念撮影(私、泉屋さん、ハン先生)